Home   Help Search Login Register  

Author Topic: camera.sqs (THIS IS A NEW QUERY)  (Read 649 times)

0 Members and 1 Guest are viewing this topic.

Offline supershooter

  • Members
  • *
  • 2+2=4
camera.sqs (THIS IS A NEW QUERY)
« on: 16 May 2005, 19:37:59 »
hi  ;D

ok, so i am using camera.sqs to make my cutscene. but i got one prob. i have searched all over the forum and i can't find an answer.

I have a plane at 10 000 feet. I put in its init field  this exec "camera.sqs"  (the init field also contains a height script)  but the prob is the camera starts at sea level, its going take 10 minutes to get it up to the correct level. Is there a way of setting where the camera starts? Liek having it start 10 000 feet in the air....?

((I am trying to acheive a few simple shots of it flying around.))

-supershooter

Jim666

  • Guest
Re:camera.sqs (THIS IS A NEW QUERY)
« Reply #1 on: 16 May 2005, 19:51:22 »
Could always script the scene when the plane is at a lower altitude, then just move it back up to where you want it.

Offline RujiK

  • Members
  • *
  • KoKo Puh-Fizzles!
Re:camera.sqs (THIS IS A NEW QUERY)
« Reply #2 on: 16 May 2005, 20:00:58 »
or you could just change the camcommit to 0.
Then It would be instant.

However I'm not really sure what your script is and it may need more tweaking then just one number.
I like your approach, lets see your departure.
Download the New Flashlight Script!

Offline bedges

  • Administrator
  • *****
    • OFPEC The Editing Center
Re:camera.sqs (THIS IS A NEW QUERY)
« Reply #3 on: 16 May 2005, 20:13:26 »
i think what he's getting at is that he's creating the cutscene and wants to get the angles in the editor to cut n paste into his cutscene script.

in which case i think there's no way around having to keep your finger on the 'q' key until you're up there unless, as suggested, you do it at 50 meters and then change all the height variables. which is a bit tedious.

what you could do is combine the two ideas - initiate a script that gets the camera up there and then exits, leaving the camera to be controlled as normal...

erp - nope, just tested it and the camera stays on the ground. sorry mate, no way around this it seems  :-\

Offline Sui

  • Former Staff
  • ****
    • OFPEC
Re:camera.sqs (THIS IS A NEW QUERY)
« Reply #4 on: 17 May 2005, 08:34:51 »
Gawd... bloody camera.sqs... ;)

I suggest you throw that in the bin, and just use relative camera angles.

eg.

cam camsetpos [(getpos plane select 0) + 20, (getpos plane select 1) - 50, (getpos plane select 2) + 12]

Besides, do you really need it to be that high? The viewdistance setting won't be able to see the ground after about 2km (6500ft) anyway... ;)

It all depends what youre trying to do I guess...