I'm working on a dynamic coop mission and right now I want to make a more challenging respawn thingy.
The mission is for 1-4 players. All players a commanders, so no squads and AI is disabled.
So now I want it this way:
If a player dies, he will remain on the ground until another player comes up to him.
That player will then get an option to heal or resurrect the fallen player.
When he does so, the first player will be respawned at the same position.
Also if all players die, they should be respawned at a base.
The idea is to force the players to stick together and make you depend and look after eachother more.
But how in the world could I ever do this?
Any scripting ideas?