Home   Help Search Login Register  

Author Topic: AI asscesments  (Read 526 times)

0 Members and 1 Guest are viewing this topic.

Offline penguinman

  • Contributing Member
  • **
  • Money is worthless, just paper, ink, and threads
AI asscesments
« on: 13 May 2005, 05:06:48 »
hi

could sombody make a script that alows the AI squads to asess stuff before doing things, for instance.

If you set up a 2 man squad of snipers and give them a waypoint to run right up to an enemy tank group on the way to the next one. they will do it and will die.

in real life they would try to find a way around the tanks.

or if a squad sees enemy infantry comming they would send their machine gunners and grenaders to either side of the enemy infantry comming and try to catch them in a cross fire.

or if a Static MG gunner sees a tank comming at him he will get out and run away insted of just staying in it.

and stuff like that.

thanks


Uldics

  • Guest
Re:AI asscesments
« Reply #1 on: 13 May 2005, 07:15:45 »
1.Look at the command knowsabout. Disadvantage: you have to know which tank to be aware of.
2.Use trigger detected by west, if your snipers are west.

3.The combination of the two abowe.