Many missions have an ending with a rotating camera around last destroyed unit, or as an example in CTI missions around the destroyed headquarter vehicle. In every trigger there is an EFFECTS button with some text and camera options. I managed to make that camera rotate. But it shows same position every time - my triggers position, even if I have grouped the trigger with mySuperunit.
How do I say to that camera - rotate around mySuperunit (which was an objective to destroy)?
Every tutorial says, you have to use scripts, nothing about the simple thing - triggers with effects. There has to be a way to access the camera by name or something.