Hello, another question.
When defining my own ammo type, I can chose the simulation "shotmissile", for example, or shotshell etc.
For the type of ammo i'm making, i would like it to have the property that it doesn't fall freely under gravity, or, if that 's not possible have it deviate as little as possible from a straight trajectory.
So as far as i know, that means using the shotmissile sim- where the properties 'thrust' and "thrusttime" can be used. Now my question is this: whilst shotshell has no trail- and this is what I'm after - as far as I can tell, there's no way of removing the default trail, or the ecp one if that mod's being run. I don't want to have to create my own. Is there any way of getting the combination of - undeviating projectile AND no trail, in a simple config.cpp file?
Thanks