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Author Topic: Creating Textures  (Read 3317 times)

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vovi

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Creating Textures
« on: 04 May 2005, 11:52:24 »
I started to create my own custom ground textures, but its proving harder than I thought. designing them is easy and fun but I just cant get them to join up seamlessly.

So far I've tried to blow up tt.paa from abel to 512x512 but the edges dont meet up anymore, and whatever I try I end up with a massive noticeable line between the cells.

Has anyone got any tips that I can try?

Offline Pilot

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Re:Creating Textures
« Reply #1 on: 04 May 2005, 15:24:08 »
I do the following and it seems to help me:

1) In a texture editor, select the left side of the texture (or the right, it doesn't matter)

2)Copy the selection you just selected

3)Paste the selection

4)Mirror the selection across the X axis

5)Place the mirrored section on the right edge (or left).

Do the same thing for the top and bottom edges, just be sure to mirror the selection about the Y axis, not the left.

I hope that helps!

-Student Pilot
« Last Edit: 04 May 2005, 15:24:49 by Student Pilot »

vovi

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Re:Creating Textures
« Reply #2 on: 06 May 2005, 23:48:31 »
I suppose,

I guess that means I can get the edges sorted out and then play around with the centre parts,

what program do you use?
« Last Edit: 06 May 2005, 23:49:40 by vovi »

Offline Pilot

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Re:Creating Textures
« Reply #3 on: 07 May 2005, 02:58:16 »
I use MGI Photosuite for two reasons:

1)It's a hell of a lot better than MS Paint

2)It's all I have other than MS Paint :P

Offline remcen

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Re:Creating Textures
« Reply #4 on: 07 May 2005, 12:11:00 »
my standard answer to texture threads: download the gimp.
it is free and has a "make seamless"-tool which does all that automatically.
download at www.gimp.org
we're looking for members: IM:UC MOD

Offline Pilot

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Re:Creating Textures
« Reply #5 on: 13 May 2005, 19:00:30 »
@remcen

Thank you!  I just downloaded gimp, and made my first transparent texture, which I can't do with MGI.  You have made my day!

vovi

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Re:Creating Textures
« Reply #6 on: 20 May 2005, 23:31:16 »
it has to be said is is a very versatile program, good find remcen..


but...

...will it help me make texture transitions. That is what i'm stuck on now, i dont even know where to start.

Offline Planck

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Re:Creating Textures
« Reply #7 on: 20 May 2005, 23:39:12 »
Use Visitor, it makes landscape texture transitions automatically I think.


Planck
I know a little about a lot, and a lot about a little.

vovi

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Re:Creating Textures
« Reply #8 on: 20 May 2005, 23:48:47 »
...
Quote
Use Visitor, it makes landscape texture transitions automatically I think.

I'm not sure but i think what visitor does it that it automatically inputs the transition paa's/pac's between two diffrent types of texture. It adds a transition file that already exists. I'm not sure if actually makes them though..

I think I'll end up asking recon, he made a whole set and they were very good.

Offline Planck

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Re:Creating Textures
« Reply #9 on: 20 May 2005, 23:52:18 »
No..........it creates them, trust me, I've done it before.

If the transitions don't exist in the folder it creates them



Planck
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vovi

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Re:Creating Textures
« Reply #10 on: 21 May 2005, 00:01:20 »
...mmm.....I dont know visitor very well, and from what I hear there is a loss of detail/resolution/colour quality  from this method.

Is there no other way?

Offline Planck

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Re:Creating Textures
« Reply #11 on: 21 May 2005, 00:05:28 »
There might be another way, but I don't know about it......discounting doing it all by hand that is.   ;D


Planck
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vovi

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Re:Creating Textures
« Reply #12 on: 21 May 2005, 00:07:45 »
have you experienced the loss of quality?

Offline Planck

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Re:Creating Textures
« Reply #13 on: 21 May 2005, 00:12:02 »
Not that I recall, the results looked ok, after all this is the program BIS used to make the original islands.

Do you have visitor installed?


Planck
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vovi

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Re:Creating Textures
« Reply #14 on: 21 May 2005, 20:31:24 »
No, but i suppose i'll have to install it.

I build islands with WRPTool so i cant import the wrp to visitor. So i'll have to make an island in visitor purely for the creation of the texture transitions

Could anyone give me a step by step to doing this?