I think that we've all been decieved by ourselves. There seems to be no "null" command. I've checked it out in local variables and in global variables, in-game, and from scripts. It always produces "scalar bool string array." I've tested creating a variable with the name "null", and made its value a string, and then used the hint command to show it. The string I placed into the variable, "HELLO", was visible on the screen. This means that "null" is not a reserved variable, or command. Which also means that the "null" command, as we all were led to believe was real, does not exit.
Thanks,
Bluelikeu