Hi,
Ok, this is an example of my problem
I have a mission and I have five separate camera scripts - say cam1.sqs, cam2.sqs, cam3.sqs, cam4.sqs, cam4.sqs, cam5.sqs.
I want to activate them one after anoter but no glitch, say cam1 fades to black -- the then player doesn't notice a new script being executed -- but after 2 seconds the black fades in and cam2 starts. How is this done?
Please help? Is there a tute that will tell me this. ( I don't really want one because most of the time they are long and boring.)
-supershooter
PS. I have used snypers camer scripting tutes but I didn't read about it in there