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Author Topic: Blow That In Game Tower?  (Read 677 times)

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Offline sharkyjoe

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Blow That In Game Tower?
« on: 24 Apr 2005, 00:53:45 »
In my mission on the island of Nogova, there are radio towers that have come with the game. I need to have one of these towers destroied by a satchel charge or two by the player in the game. I have use tons of satchels and even threw in a tank. The darn thing still is standing and I can still climb to the top of the tower.
How do I get it to to blow-up in which it becomes useless.
Remember the 7 Ps??--- Proper Previous Planning Prevents Pathetically Poor Performance

Offline macguba

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Re:Blow That In Game Tower?
« Reply #1 on: 24 Apr 2005, 01:02:07 »
Experiment with satchels and a trigger.

Condition:   getDammage object 1234 > 0.1
On Activation:    object 1234 setDammage 1
Plenty of reviewed ArmA missions for you to play

Offline bedges

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Re:Blow That In Game Tower?
« Reply #2 on: 24 Apr 2005, 09:15:34 »
alternatively, use setdamage to make the tower almost destroyed - about 0.9 does the trick - and that way one satchel or an rpg or whatever will make it keel over in a most unconvincing way...

Offline sharkyjoe

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Re:Blow That In Game Tower?
« Reply #3 on: 25 Apr 2005, 02:23:36 »
Thanks Guys Just what I needed.  :)
Just one satchel does the trick.
Remember the 7 Ps??--- Proper Previous Planning Prevents Pathetically Poor Performance