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texturing problem
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Topic: texturing problem (Read 1133 times)
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freemanrebel
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texturing problem
«
on:
01 Oct 2002, 08:38:04 »
textures look great in o2, great in bulldozer... but when i import my object into the game it comes i blank...they are all 256x256 paa's that where originally gif's...is there any other criteria that im missing? thanks
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brsseb
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Re:texturing problem
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Reply #1 on:
07 Oct 2002, 00:10:31 »
Yepp, I guess your "texture paths" are wrong. It means that OFP hasnt found your textures in-game. It might look fine in both O2 and Bulldozer, but in-game its all white!
Take a look at my tut. for the answer:
http://www.ofp.info/brsseb/
Check out "Lesson 1 - Making your first addon" and the last part of the "Texturing"-section. If you have an addon named my_car and a textrue on that called side.pac, the path should read "my_car/side.pac" on all faces that uses this texture. See tut. for details
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