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Author Topic: Texturing Infantry!  (Read 1186 times)

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scooter24

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Texturing Infantry!
« on: 15 Mar 2005, 22:59:46 »
Hey everyone!
I downloaded the BISModels from the Breathe site and have took interest in the BISMan. Alls I want to do is texture it but I am not sure how. Does anyone have any ideas?
    I understand (now) most things about texturing but this one has got me slightly confused. So if anyone is capable of answering this, i'll be mightilly grateful!
Scooter24.

Offline remcen

  • Contributing Member
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  • a.k.a. hottentotten_mike
    • IM:UC
Re:Texturing Infantry!
« Reply #1 on: 17 Mar 2005, 01:07:44 »
ok, i assume you use o2 to retexture the model, right?
and i assume you already have some textures to swap.

- to texture the arms, select the selection named "-!!!!", go to face properties and simply change the path to your texture.
- for the body: select "body injury" and do the same.
- for the legs select "l leg injury", hold down "strg" and select "p leg injury" -this should select both legs. click on the face properties button (that little triangle with the 'i') and again change the texture path...

that's the easiest way to start.

hope that helps - if you still have question, just ask right away ;)
« Last Edit: 17 Mar 2005, 01:09:08 by remcen »
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Lean Bear

  • Guest
Re:Texturing Infantry!
« Reply #2 on: 20 Mar 2005, 16:11:08 »
btw scooter,

"strg" = Ctrl :)