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Author Topic: get out!  (Read 1031 times)

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GeneralCoder

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get out!
« on: 30 Sep 2002, 22:03:57 »

how do u make unit come out of the vehicle after u have but him in like:  this moveindriver true ?

whitout waypoints in the editor

Offline Sui

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Re:get out!
« Reply #1 on: 01 Oct 2002, 01:16:38 »
Welcome to the forums, GeneralCoder

You can use this command:

unassignvehicle unit

To make your unit jump out as soon as the vehicle stops. To make your unit jump out while it's still moving (often dangerous as you might imagine ;D) use this line:

unit action ["Eject",vehicle ]

after first using the unassign one above ;)

GeneralCoder

  • Guest
Re:get out!
« Reply #2 on: 01 Oct 2002, 13:07:18 »
Welcome to the forums, GeneralCoder

You can use this command:

unassignvehicle unit

To make your unit jump out as soon as the vehicle stops. To make your unit jump out while it's still moving (often dangerous as you might imagine ;D) use this line:

unit action ["Eject",vehicle ]

after first using the unassign one above ;)

Thank u wery much! 8)

Offline Vortrog

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Re:get out!
« Reply #3 on: 09 Oct 2002, 01:48:03 »
Always issue these commands in a trigger. If you make it an activation in a waypoint, it just never works..and becomes frustrating as hell

Vortrog