i
have looked in the faq, and i see a couple on setdir and distance between - close but no cigar. i know this has been asked before, so apologies....
i need to know the trig involved in finding the degree heading between two objects. the purpose is to sidestep the
dowatch getpos object route and force a setdir relative to the player.
i know it's something to do with subtracting the x and y values of the target from the source, and then some sin/cos doohicky... i dunno, maths was never my strong point.
cheers meantime