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Author Topic: make cars not slow down when passing other cars  (Read 539 times)

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marcus3

  • Guest
make cars not slow down when passing other cars
« on: 20 Feb 2005, 19:52:13 »
hallow.
i am trying to make a mission where you race with other cars comeing at  you. but when raceing the AI slows down when thay see the car coming
and it makes it all go wrong.
and one more thing.
can you make the AI not slow down on curvs in the road?
thanks.

Offline THobson

  • OFPEC Patron
  • Former Staff
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Re:make cars not slow down when passing other cars
« Reply #1 on: 20 Feb 2005, 21:12:49 »
You could play around with the setVelocity command, but I wouldn't.  Basically what is happening is OFP is trying to avoid a collision

marcus3

  • Guest
Re:make cars not slow down when passing other cars
« Reply #2 on: 20 Feb 2005, 21:18:40 »
well there is no way to change it?

Offline macguba

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Re:make cars not slow down when passing other cars
« Reply #3 on: 20 Feb 2005, 23:00:03 »
No.   This is not mission design, you are proposing to mess with the game engine.    

As THobson suggests, there might be a way to script a workaround, but frankly unless you really like scripting, are really good at it and have a deep understanding of how OFP works you are unlikely to find it a fruitful or rewarding pastime.
Plenty of reviewed ArmA missions for you to play

scooter24

  • Guest
Re:make cars not slow down when passing other cars
« Reply #4 on: 21 Feb 2005, 19:01:09 »
Hey!
This may help. I've seen a 'Nitro' script in the Editors Depot which basically sends cars at crazy speeds. Although it wont stop the game from attempting to avoid a collision, it might offer some reward. Type in "nitro" or "nitrous" in the Editors Depot and see if you find any results! Good luck!
Scooter24.