0 Members and 1 Guest are viewing this topic.
NOTES ABOUT DEPLOYABLE WEAPONS------------- Before disassembling/deploying it may take few seconds for the deployment script to activate- The 'gun' part of the weapon takes 1 heavy weapon slot from inventory, so does the tripod part- Each magazine/missile takes 1 ammo slot from inventory, so drop your unnecessary possessions in order to carry max amount of ammo- Only the player who carries the 'Gun' part of the weapon is able to carry the magazines for that weapon- Due to OFP's ammo handling, deployable weapons cannot be moved while there is ammo in the clip. Clip or be has to be EMPTY until the system can be moved again.