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Author Topic: New Beta Nuclear Scud Unit, Stress testing its Scripting  (Read 4788 times)

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Deepsmeg

  • Guest
Re:New Beta Nuclear Scud Unit, Stress testing its Scripting
« Reply #15 on: 15 Feb 2005, 19:57:34 »
Oogie!
I'm not too sure about how well ours works in MP.
The old version, before we consolidated everything, caused massive latency over MP.
The trick is to reduce the number of entities and particles created.

I'll get Frostman to sort out the explosion effect when he gets back from his break.

Offline Fragorl

  • Coding Team
  • Former Staff
  • ****
Re:New Beta Nuclear Scud Unit, Stress testing its Scripting
« Reply #16 on: 16 Feb 2005, 01:23:26 »
OogieBoogie:

Nostalgia! I remember the old SS-1/4 missions, from back in the old 1.46 pre-resistance days. The first nuke script! Brings a tear to my eye... :'(  ;D

Deepsmeg

  • Guest
Re:New Beta Nuclear Scud Unit, Stress testing its Scripting
« Reply #17 on: 18 Feb 2005, 01:11:51 »
To clarify, I meant that I've not tested ours over a slower link.
I've tested it in ideal conditions over a 100Mbps connection, but not over the internet.