Home   Help Search Login Register  

Author Topic: wrptool or wrpedit  (Read 5852 times)

0 Members and 1 Guest are viewing this topic.

Offline Terox

  • Former Staff
  • ****
  • Follow the Sappers!
    • zeus-community.net
wrptool or wrpedit
« on: 06 Feb 2005, 23:02:47 »
wrptool or wrpedit

being new to island making

could someone please quickly list the pro's and cons for each program

and offer an opinion on which they believe is the best program to use
Zeus ARMA2 server IP = 77.74.193.124 :2302
Teamspeak IP = 77.74.193.123

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:wrptool or wrpedit
« Reply #1 on: 06 Feb 2005, 23:54:00 »
Hmmmmm.......well....I don't use WrpTool as it doesn't work too well with Windows Me, but.....

WrpTool can do islands larger than the standard 12.8 km X 12.8 km.

WrpEdit can only do 12.8 km X 12.8 km.

WrpTool produces 4WVR format wrp files, which is an unoptimised wrp file.

WrpEdit produces OPRW format, which is the format that BIS used for the game islands.....i.e. it is optimised.

WrpTool has many more functions than WrpEdt.

However, choosing which one to use is a personal preference mostly.....I like WrpEdit, it isn't as simple and limited as many people think, it can do more than most people know.....for instance it can display scripts.

Why don't you try both out.

If you have an island already made you could run a copy through Binarise to convert it to OPRW format and load it into WrpEdit........provided it is only 12.8 square kilometres that is.


Planck
I know a little about a lot, and a lot about a little.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #2 on: 16 Feb 2005, 21:42:24 »
Hi!
I want to binarize my wrp (4WVR), but the bis binarize writes this error: String id 0 is not registered

Plz help me! How can I fix it, and what is this?

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:wrptool or wrpedit
« Reply #3 on: 16 Feb 2005, 21:51:22 »
If I remember this correctly, when you want to Binarize your island you put it in its own folder in the same place as the Binarize.exe is located.

Also in the folder containing your island you must place any custom textures you have used.

If you have used any OFP original textures from Data.pbo, then an Un-PBO'ed copy of the Data.pbo must also be present in the same location as the Binarize.exe

At the very least you need to have a folder called Data which contains all the original textures you have used.

EDIT:  Your island folder should, I think, have the same name as your island.wrp.


Planck
« Last Edit: 16 Feb 2005, 21:52:29 by Planck »
I know a little about a lot, and a lot about a little.

Offline Pilot

  • Contributing Member
  • **
Re:wrptool or wrpedit
« Reply #4 on: 16 Feb 2005, 22:01:47 »
I prefer to use WRP Tool.  I used WRP Edit for some time, but switched over after I realised using WRP Tool is much more efficient.

One thing I love about WRP Tool is the Road Tool.  It allows you to place vast stretches of road in no time, while in WRP Edit you have to place each individual road piece by hand.

Another feature in WRP Tool I like is the ability to copy/paste and the objects placer.  The objects placer is especially handy in making fences.

So if you have Windows XP, WRP Tool, in my opinion, is the way to go.  However, as Planck said, it is a matter of personel prefence.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #5 on: 16 Feb 2005, 22:07:13 »
If I remember this correctly, when you want to Binarize your island you put it in its own folder in the same place as the Binarize.exe is located.

Also in the folder containing your island you must place any custom textures you have used.

If you have used any OFP original textures from Data.pbo, then an Un-PBO'ed copy of the Data.pbo must also be present in the same location as the Binarize.exe

At the very least you need to have a folder called Data which contains all the original textures you have used.

EDIT:  Your island folder should, I think, have the same name as your island.wrp.


Planck

I've done all of this before, but it don't works, and the error message, not about textures, or files.

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:wrptool or wrpedit
« Reply #6 on: 16 Feb 2005, 22:10:01 »
How big is your .wrp file?

If it isn't too big maybe you could send me a copy and I could try it out on my installation.


Planck
I know a little about a lot, and a lot about a little.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #7 on: 16 Feb 2005, 22:14:39 »
How big is your .wrp file?

If it isn't too big maybe you could send me a copy and I could try it out on my installation.


Planck

My wrp is 7,5 Mbytes big, but the binarize didn't work with a new island with same textures and 2 trees :). So the error isn't in wrp.

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:wrptool or wrpedit
« Reply #8 on: 16 Feb 2005, 22:16:27 »
Post a copy of your bin.bat


Planck
I know a little about a lot, and a lot about a little.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #9 on: 16 Feb 2005, 22:18:49 »
Post a copy of your bin.bat


Planck

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #10 on: 16 Feb 2005, 22:20:47 »
But what means this error message: String id 0 is not registered

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:wrptool or wrpedit
« Reply #11 on: 16 Feb 2005, 22:22:55 »
I've never seen that error before.

Are you going to post a copy of your bin.bat?

EDIT: Here is a copy of my bin.bat

Code: [Select]
@echo off

rem Cemove current content
del Opt\%1\*.*

rem Create target directory
mkdir Opt\%1

rem Perform binarization
binarize -textures=Opt -exclude=exclude.txt  -tl %1 Opt\%1

rem Copy all except model and textures
xcopy %1 Opt\%1 /exclude:exclude.txt

Pause

rem Note: textures referenced from other addons or pbo files
rem can be found in corresponding Opt subdirectories (like Opt/Data)

:EndOfFile



Planck
« Last Edit: 16 Feb 2005, 22:24:50 by Planck »
I know a little about a lot, and a lot about a little.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #12 on: 16 Feb 2005, 22:28:35 »
rem Model file optimization

rem Cemove current content
rd /s /q Opt\%1

rem Create target directory
mkdir Opt\%1

rem Perform binarization
binarize -textures=Opt -exclude=Opt\exclude.lst %1 Opt\%1

rem Copy all except model and textures
xcopy %1 Opt\%1 /exclude:exclude.txt

rem Note: textures referenced from other addons or pbo files
rem can be found in corresponding Opt subdirectories (like Opt/Data)


This is my bin.bat, original BIS. But with your bin.bat also have this error :(

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #13 on: 16 Feb 2005, 22:32:38 »
If this can help, my directory structure seems like this:

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:wrptool or wrpedit
« Reply #14 on: 16 Feb 2005, 22:34:26 »
Try putting your bin.bat somewhere safe.

Then replace it with a copy of mine..........see if there is a difference.



Planck
I know a little about a lot, and a lot about a little.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #15 on: 16 Feb 2005, 22:45:10 »
Try putting your bin.bat somewhere safe.

Then replace it with a copy of mine..........see if there is a difference.



Planck

No there is no difference. But i going to try with the HWTL data, and data3d.

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:wrptool or wrpedit
« Reply #16 on: 16 Feb 2005, 22:46:45 »
OK........if that doesn't work, try downloading binarize again and re-installing it.


Planck
I know a little about a lot, and a lot about a little.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #17 on: 16 Feb 2005, 22:58:42 »
I reinstalled binarize, and now that error disappeared. Now only this error:

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #18 on: 16 Feb 2005, 23:02:58 »
I think the problem is the windows xp :(

Offline Pilot

  • Contributing Member
  • **
Re:wrptool or wrpedit
« Reply #19 on: 16 Feb 2005, 23:06:58 »
This error comes up for me, too.  I have never gotten binarize to work on .wrp files.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #20 on: 16 Feb 2005, 23:10:18 »
This error comes up for me, too.  I have never gotten binarize to work on .wrp files.

What operating system do u running?

Offline Pilot

  • Contributing Member
  • **
Re:wrptool or wrpedit
« Reply #21 on: 16 Feb 2005, 23:19:44 »
Windows XP

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:wrptool or wrpedit
« Reply #22 on: 16 Feb 2005, 23:27:57 »
It might be XP......I am running Windows Me.


Planck
I know a little about a lot, and a lot about a little.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #23 on: 17 Feb 2005, 14:59:37 »
It might be XP......I am running Windows Me.


Planck

I can't run 9x based Windows, because the installer always freeze  :(
So I think I can't do the binarize.

But do anyone know, it is possible to move the wrp objects with a script?

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #24 on: 17 Feb 2005, 15:17:03 »
I tried, to binarize p3d-s, and the binarize worked correctly! But with wrp-s don't work.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #25 on: 17 Feb 2005, 16:05:53 »
I tried, to binarize p3d-s, and the binarize worked correctly! But with wrp-s don't work.

Yeah it is working!! I put everything from binarize directory, to my particion,  without directory, and that is working! My wrp is in binarized OPRW format!

But the WRPedig 0.93 can't read that as Nogova wrp, because Nogova and my island in OPRW 3 format, and the WRPedit reads only the OPRW 2 format. :(
« Last Edit: 17 Feb 2005, 16:07:35 by Sanyix »

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:wrptool or wrpedit
« Reply #26 on: 17 Feb 2005, 20:49:47 »
Quote
But the WRPedig 0.93 can't read that as Nogova wrp, because Nogova and my island in OPRW 3 format, and the WRPedit reads only the OPRW 2 format.

If you still require to get it into WrpEdit, there is a way around that problem.

Let me know.


Planck
I know a little about a lot, and a lot about a little.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #27 on: 18 Feb 2005, 18:12:17 »
No, it's not important, but thx.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #28 on: 18 Feb 2005, 20:09:14 »
Do anyone know sites where I can download digital elevation map files (DEM) for free for my islands?

Offline Planck

  • Honoured
  • Former Staff
  • ****
  • I'm never wrong ....I'm just not always right !
Re:wrptool or wrpedit
« Reply #29 on: 18 Feb 2005, 21:37:31 »
Try here:

http://data.geocomm.com/catalog/index.html

The 30m DEM's of the US are free.


Planck
I know a little about a lot, and a lot about a little.

Sanyix

  • Guest
Re:wrptool or wrpedit
« Reply #30 on: 18 Feb 2005, 22:18:43 »
Thx