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Author Topic: mid-air explosives...  (Read 480 times)

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Offline bedges

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mid-air explosives...
« on: 01 Feb 2005, 16:24:09 »
the following code

Code: [Select]
"Shell120" camcreate [getmarkerpos "boom2" select 0, getmarkerpos "boom2" select 1, 5.2]

creates a shell, which then floats to the ground before exploding. i've tried positioning objects directly underneath to trigger the explosion but no joy.

any idea on how to create an explosion in midair?

Offline Mr.Peanut

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Re:mid-air explosives...
« Reply #1 on: 01 Feb 2005, 16:41:38 »
Create two shells at the same location. BOOM!
urp!