Bah, gloom, I finished the mission, sob.
Cannot tell you about outro because I had a crash to desktop.
Took an age to clean out Chapoi, I ended up getting bored witless with this fog thing so took a break and walked to La Riviere. Took out three nasties and lo and behold that godawful sneaky Godzilla either followed me, or came hunting the noise. Took him out with X many AT launchers. He was the same Godzilla at Chapoi and, that red flag soldier leapt out again AFTER the bang.
A bmp minced up to look at its friend and 3 soldiers too. All went down, but not happy that three loons appeared to follow my footsteps.
Went back and snapped and zipped and banged everything that was crawling. Not much by this time. Had thoughts of leaving blackops alone and going over to investigate how the North was doing, but black ops made the decision for me. By the time I got the evil bastard, there were no troops to surrender, and at no time did i ever see any again. Dissapointing for me, only because that visual was terrific last version.
Nice voiceover on officer's bodies. Back of my mind stuff, that I'd been told about them. Absolutely necessary to re-authenicate that with another message. Nice.
Think you will have an undocumented feature here with the flag. #2 never quite managed it. I had to drive over all the fences first to let him in.
Initially I was going to do my airport crawl but watch was already 5 pm and i didn't fancy Nvg. since I was sick to death of this fog and wanted no more poor visibility.
Armed up all the fighting tanks, repaired them and all. Nasty bit where one ran out of fuel when i tried to drive it to tanker 5 meters away. This looks like another engine bug Thob, once empty, you cannot refill. I sure tried.
This was a nice touch, and I suspect you've done similar at airport. As in giving the player an opportunity to finally use heavy armour, providing that is, he takes the care to repair etc. That bit took some time, to re-organising the rowdy mob.
No dramas back to airport, no loons anywhere, stopped at each hamlet and got #2 to put our flag back on. Went to Vigny just to see, no voiceover for sister. Would have liked to have gone to extreme North West, suspect you had a little present waiting there, but darkness was closing in and mountain climb prevented me. Magic atmosphere as we drive through all the old battles, each wreck and each body of loons re-called, ah the memories. Hard to concentrate and realise all these things were in THIS mission, not other missions plural.
(spotted another 'mad women' blistered and bleeidng in Chapoi)
My AI is driving well and barely misses a beat (except medic in a repair truck) I just let him do the best he could and didn't need it.
Drove, or rather rammed straight into airport from St Louis as a 3 x 3. Same magic atmosphere Thob, of we not they, are going to win this. Nothing stops us now. A feeling of sorrow for the Northrons, a feeling they're shitting themselves.
Carefullly crawled up last few meters and blew any rocket guys away before they had much chance. By good fortune, a heat missile took out andropov. I think he was doing a runner, not sure.
As per Chapoi, moment leader dies, they all give up. I wasn't aware I had done that much attrition to the north. Perhaps the southrons did it for me.
All in all, end was an anti-climax because it was all over red rover, quick and fast. Am certain it would have been anything but fast had I done the airport crawl. Personally, I like this bit, giving player a chance to change the tempo rather than a repeat of Chapoi or a repeat of the Airport (depending on who goes belly up first)
But, the depressing bit Thobson is this version is unplayable. The Mgunners and the Snipers have an unbeatable advantage of about 5 meters visual. No player can last against them. I was dead, often, long before I could see them. They just shot out of the 'fog'. It's depressing when you cannot shoot back because there's nothing to shoot. Am convinced I would have done better just letting my entire squad die and leave me to crawl around. Timewise I would have finished it faster sooner better, without the reloading against dead friendlies. You have to do something here, sadly, perhaps as dreadful as removing the fog altogether. It's just not playable. Perhaps and hopefully rain doesn't cause this issue.
In version 1.1 mist/fog/rain was our friend. It protected us against them. Now, its reversed. Perhaps we could 'learn' like so many other things to avoid it, in the few parts of the island where it happens. It's happening everywhere at moment.