Wolves? Nice!
FPS: using dxdll. Which I'm also sure is not the source of the lag, because i've tried it without dxdll and there's little difference- which is obvious; the large unit count/large number of scripts running is the more likely culprit. At the moment am playing using non-ecp because the lag is somewhat improved upon by using vanilla ofp. However, the lag really is noticeably worse in 1.20 than 1.10. May switch back to ecp later; that's the thing with ecp- you can load non-ecp saves, but you can't load ecp saves in normal ofp.
Progress report so far- after having a nasty experience at the mountain lodge, involving me failing to stop fast enough and sudden death (;D), i decided to forsake the hideout and Alexii's trigger-happy relatives, and take to the highways to see what I could see.
Couple of things which i remember as i type: tatyana's killers walking to her corpse/chuckling- i think i recognise that voice
- a nice touch, plus it makes them easier to kill.
Soldier at roadblock at la pessagne - i almost ran him down, got out, made as if to shoot him, stopped, walked up to him, waved my hands in front of his eyes- nothing. He smiles vacantly back at me. I give up, hop back into my jeep, reverse over him and drive off. Dunno what's up with that guy.
Roadblock somewhere between la pessagne and the mountain hideout. Also a nice touch. I wonder who did this/what the significance is.
Cruising along the main road in central Malden, looking for trouble. I'm approaching chapoi. Lights up ahead cause me to pull over and investigate on foot. It's a fuel station with 2 MGs, and a small group of soldiers stationed. Decide to attack, feeling belligerent. Stealthily take down the east MG. I'm now beginning to think of using the area as staging ground for an ambush. I crawl over to near the west MG, pop up, nail the gunner, fall back prone against the sand bag. Several soldiers are rudely awakened. Being daft AI, they have no idea where I am and run past me in twos and threes. I shoot them in the back, and soon the entire group is history. Salvage an RPG from the corpses.
I don't have time to prepare my next move, as in the middle distance a column of soldiers march towards me, at ease. I duck under the sandbags near the east machine gun, wait for them to march by, then once again shoot them unawares. They dont stand a chance. More weapons for the pickings; a nice assortment of machine guns, anti-air, light and heavy anti-tank weaponry. I deposit the AA gear in my jeep, and create a couple of caches of anti-tank launchers.
The main targets for me are the motorised convoys, and not long after this I get an excellent opportunity to test my ambush setup. A light patrol of 4 jeep MGs approaches, which is good news considering my previous successes with these types of convoy. There is a repair and an ammo truck by a med tent next to the fuel station itself; i pull the ammo truck out to cover the MG's left flank from any premature fire directed at me by the jeep column, and wait. First jeep drives past. I have visual contact and open fire. Machine gunner dies and the driver pulls to a halt, and is also killed. The passenger hops out. The second and third jeeps pull into view and are similarly dealt with. Fourth jeep has got wise, and stopped a way off; it's gunner and passenger are out and hunting for me. Manage to get them after being killed myself once.
In terms of armaments christmas has come early- I've a nice selection of all the AT weaponry you could ever hope for. Plus 3 fully functioning jeeps plus one with a flat tyre. I distribute the weapons between my two caches, do some rearranging and make a nice roadblock using the jeeps and the ammo truck. I take a short break from this activity to get rid of an annoying vulcan some way off, whose presence becomes known to me when he converts one of my jeeps - with me inside it - into a tangled, charred and smoking wreck.
One final thing of note, on my way back from the vulcan, I see a man in the distance sprinting towards me. I head back to base, thinking him to be the leader of yet another armed patrol. I retire to my trusty sandbags and observe. The solider as i can now make out runs into the bush, and doesnt come out. 2 minutes pass, no sign of anyone else. I cautiously approach the bush. It's a sniper, facing away from me. A lucky break; i amd now up one sniper rifle and a pair of binoculars. However, this whole encounter struck me as rather random. Hm.
All in all, a good start to the game. I'm looking forward to when an armoured convoy turns up. It should be fun
Fragorl