I created a test version of the mission, based on the original version not the cheat version.
- The weather and debug variables were set
- anti 4x trigger deleted
- AV and AT mine triggers deleted
- many static objects around the map deleted
- several empty Abrams, Shilkas and support vehicles placed near lodge
- three civvy locations moved to near lodge
- Vigny stuff moved to near the lodge, soldiers deleted, Tatyana setCAptive true
- Player start moved to just outside the lodge trigger area and the player was made setCaptive true
- Lodge cutscene file edited to skip the bulk of the scene. Kept Mountain_CutScene = true at the start and jumped to just after the camera was destroyed. Kept
[Ruslan] join Alexi
"0" objStatus"DONE"
"6" objStatus"ACTIVE"
- radio trigger added to setDammage 0 the player's group and vehicles of the player's group
Actually it took several attempts to get all this right. On the "successful" run - I use the word inadvisedly, as you will see - I started near the lodge, moved towards the lodge and had first Ruslan then the other 3 join my group. Heard the radio message. Went to fetch 3 lots of civvies, all acted correctly. (I had had trouble with this but I think it was just me doing htings too fast and the scripts stepping on each other.)
When I had my final and correct squad of eight we jumped into 3 Abrams and a Shilka and set off. I had not been anywhere near Tatyana. Green ticks for find uncle Nic and the three civvy objectives.
Moved towards Arudy and trashed the squad there. Moved to west of La Trinite with everybody on hold fire. Waited for a convoy from the south and trashed it. Moved to east of 3, the Shilka got trashed but I saved the crew with my magic radio trigger. Sent them to walk back to the lodge.
Our three Abrams headed north and came over the skyline to get a view on the airfield. Got "oh theres a war on" message. Massive armour battle at long range. Had to put the viewdistance up to 3.5kmm which is why I'd deleted lots of stuff. Killed Andropov and lots of others, I think there was a tank left and certainly some infantry.
Chopper in Vigny fjord activated several times.
Ran south on 4x to overlook Chapoi. More interesting tank battle. Killed Stamenov and cleared the place out. Enemy tanks turned up form time to time. Lost an Abrams but managed to put the guys in a captured T80. Very low on ammo as the ammo truck I had managed to preserve was blown up by one of the enemy tanks which turned up from time to time as one of my tanks was rearming from it.
At this point I was getting hints "East phase 1 pass 4". In fact we got to a much higher pass than that but can't remember. I think we also got a "West phase 1 pass 1". Are the southrons East? Never saw an East phase 2 message.
There was nobody much about. I had gone down to the remains of the tent a couple of times and shot a few stragglers. It was just a case of waiting. Mission time was probably about an hour but I'm really not sure. I had to go out, so I decided it to leave it to soak. I came back, many hours later, to find the debriefing screen. How has it ended, I thought? It is possible for my chaps to end the mission because the only outstanding objectives were to destroy the two armies, although I had nobody going near the northern base we were covering the southern one.
4 green ticks
2 black blobs for the two kill army objectives
3h51m
19800 *
loads of kills
3 civvy kills, I believe Stamenov and his two bitches
Casualties:-
me (but we have debrief screen not you are dead)
6x Karl Danek
2x Ruslan Ivanovich
five assorted others
Edit: Well of course I'd forgotten that you get the debriefing after death in the mission editor. I ran it again, this time collecting all the civvies, then shooting them and myself. I noticed that some of the civvies, while in my group, did not have names. When they were dead they were listed as man2, woman3, etc.
And of course the multiples earlier were because my magic script was bringing them back to life ... although I hadn't realised they had been killed. So no mysteries after all then, I was just killed.
Just seen your post. I think you respond quite a lot and I'm impressed you've manged to change so much so quickly.