It is advisable to switch the sound off temporarily
In what situations. I don't follow.
When you are banging the + repeatedly. ;D Don't worry about the delay, its not worth the trouble.
When I first started meeting civvies I was also slightly confused though it didn't take long to work out. Perhaps a little more clarity in somewhere in the instructions wouldn't go amiss.
Anyway I let the mission soak for 45 mins while I went and did something else. When I came back the rain had stopped and the mist was clearing. We moved from the loiter position towards my favourite old sniping position. On the way we found one sniper overlooking the base. On arrival there was nothing to see so I arranged my loons into all round protection - one of them also has an M21 now - and sat down to to wait. Still nothing happening so I moved position a little to bring the fuel station into view and in that area I found a soldier and a sniper to drop. Returned to the squad. From the recent failed excursions onto the airfield I'm expecting at least one patrol of about three on this side (which we haven't seen) and a Vulcan and a few soldiers on the far side which are still too far away.
We wait. The fog lifts, inexorably but interminably. Suddenly it's all action: 8 calls in close contacts and I turn to see figures running in from the south. He drops all three of them without return fire. Lucky I'm still paranoid enough to put in an all round defence. My little heart is still pounding when Irena, the demon sniperess, calls a contact at 200m and pumps two rounds into him.
Cross at being beaten by a girl, I move forward a little, into the open. Suddenly a whole world of runners opens up. Between us we knock over eight or nine. One or two distant ones escape. The far side swims into view and - at last! - the mysterious Vulcan. 417m. The running woman crosses my field of view as the second, and successful, rocket, arcs across the runway.
We wait. I pan across the airfield, looking for targets. Several slowly come into focus: blemishes on the runway verge that you missed on the last pass gain definition as the fog continues to thin. Occasionally there is a cry, "Run, runner!" Irena does her bit, on occasion hitting runners at well over 300m after just two or three shots. I wonder what's happening up at La Trinite, and contemplate sending or leading a patrol up there, when a Vulcan comes racing onto the field. Ah-ha, there was a Vulcan up there when I did that recce run earlier. This suggests that the threshold has been reached and all remaining northron forces are heading this way. We'll stay here for a bit. I think there was only the vulcan and one or two small patrols in 3, though I'm not sure.
It's close now, the end. I can smell it. Which reminds me: something about
- at least two of your team need to be alive and in a vehicle
- at least one of your team needs to be alive and not in a vehicle
- at least one of your team needs to have been killed while in a vehicle
- at least one of your team needs to have been killed while not in a vehicle
While trying arrange for as many of these as possible, it transpires that there are still soldiers in 3 and soldiers and a tank, would you believe it, at the northern end of the airfield. Still hidden by the mist but able to blow me sky high the second I jumped into that vulcan by the fuel station.
....
Well much time has passed. The tank was dealt with easily, and I repaired the vulcan I had so carefully preserved many hours ago. We went running around and up to 3, where we found and splashed a few loons. Ran around 3 on foot at length, while 7 and 8 ran around the airfield. 5 still covering the airfield, 2 died some time ago in mysterious circumstances. 8 was also killed, I suspect by 5. Game time is now 4.15 and its getting dark.
Any suggestions on where that pesky last loon might be? There was a report but it turned out to be the running woman.