Great thanks that helps stop all 4 blowing up
But is there anything to make it random
IE i have 4 triggers and 4 fuel depots
players goto depot 1 and it blown so moves on to depot 2 and it blows then 3 it blows then 4 stays ok
What im looking for the no matter what order the the players arrive at the depots its random as to which one stays alive
ie 1st time you play the map depot 1 does not blow even though they might get there first
and the next time you get there its depot 3 that does not blow
not an easy thing to describe what your looking for sometimes
Thanks for the fast reply!!
The triggers i have are just west detected by east so simple trigger really
an other way of this working would be to randomly blow 3 of the 4 depots and the players wont know which one is blown an which one to arrive at to get the fuel into the trucks
The other issue is a setcargo = 1 to refuel the trucks rear fuel tanks as if you use the game refuel it only refills the truck itself and not the tanks at the back.
I suppose i have to use some game logic here to move this trigger to the depot that is not blown but thats something im still learning to be honest.
Yours
Darren Fletcher