Hello,
I'm making a semi-living military base. Whenever you walk by the soldiers guarding the Majors office, they salute to you and then return to being at attention. Unfortunately, when you kill them they die but continue to remain at attention. I know that if I use switchmove "null" then they will die, but I don't know how to tell the trigger that they are dead. Can I say something like "guard1's health is zero so activate trigger stop salute"? Also, how do I make a trigger initialize by default in the beginning of the game?
I've never used scripts before, so if I need a script to do this could you explain a little bit about how to execute and use scripts?
Thanks a lot,
Mad Monk