I'm trying to make a mission that involves you firing a grenade at a building (thats not all of it, just a small part ;D ), but I need it so if the player fires within a certain area of the building (or by trigger), an object explodes (just setdamage 1). So, if I fired a grenade from 50 metres away, nothing extra would happen, but if I fired it from 20 meres away, a trigger would activate. Is this possible?
And one more thing, whats the line for when a unit reaches a certain damage. Like, if when the player got to half dead, a trigger would activate.
Thanks for any help