Home   Help Search Login Register  

Author Topic: TRIGGER MOVEMENT?  (Read 804 times)

0 Members and 1 Guest are viewing this topic.

Offline S.T.O.S

  • Members
  • *
  • I'm a llama!
TRIGGER MOVEMENT?
« on: 22 Jan 2005, 16:05:50 »
Back Once again..
Hi just wanted to know how to make a unit
move to a position on the map with a trigger.
and it needs to be done with a radio..

Thx for your assistance..

Offline THobson

  • OFPEC Patron
  • Former Staff
  • ****
Re:TRIGGER MOVEMENT?
« Reply #1 on: 22 Jan 2005, 17:14:19 »
You can make him move with either a doMove or a Move command, or you could move his waypoints with a setWPPos  command.  Check the Editors Dept, Online References, Commands

The trigger should specify what condition you want to make him move and the activation field should include the chosen command line.

Alternatively you could place a waypoint where you want him to go with a switch trigger synchronised with the waypoint immediately before it.

Offline RujiK

  • Members
  • *
  • KoKo Puh-Fizzles!
Re:TRIGGER MOVEMENT?
« Reply #2 on: 22 Jan 2005, 22:26:38 »
I'd just use domove.

So, activation West, WestHomie domove getpos WestHomiesMovepos
You will have to put down a game logic and name it accordingly.
I like your approach, lets see your departure.
Download the New Flashlight Script!

Homefry31464

  • Guest
Re:TRIGGER MOVEMENT?
« Reply #3 on: 23 Jan 2005, 03:40:11 »
Or, you could use a switch trigger to make the unit, but I think the idea's mentioned above would work much better.