No need to be so hard Azraell
You may not be the case, but there are a lot of great mission makers and being some of them the best, like Anmac,Icarus and so on, and you can be sure that all of them, do have a lot of beta testers, and why is that? Well because a mission can work pretty well in two,three, four,five... but than fail in another five cpus. You know, the first thing I learned when programming C++ and Visual Basic, was that there are no programmes with no bugs, it's impossible to make a programme that works well for everybody, there is always something screwing things up, it may be the grapic card, it can be another programme, it can be the processor, the memory,some supi* piece of hardware well it can be a lot of stuff, that's why in my opinion any reasonbale good mission maker, would like to be sure that his mission as been tested in a lot of differnet cpus in different countries, with different operating systems and so on, and why is that, well to be a hundred percent sure that is work is almost free of bugs and I say almost because you may sure that there will always someone finding problems in it.
As for the surprise factor that you don't want to be revealed, well that shouldn't be a problem, put the mission in the forum and ask people to reply to you by Instant Message rather than in the public forum
You know, I make addons, nothing special but I do the best I can, addons shouldn't be so complexed in terms of bugs compared with missions, you know how many people I have trying my addons before sending them? 12 people, why so many? Wel because I wanna be a hundred percent sure that what ever comes out, it comes out fully working, look at BIS you ever saw their ""demo"" patches ? Look at the amount of beta testers they use