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Author Topic: to make an intro  (Read 499 times)

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BronzeEagle

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to make an intro
« on: 11 Jan 2005, 19:06:46 »
nevermind i think i got it.  can't use the player global variable, have to make all references to player changed to the object name and then set a trigger named end 1 to end the intro and maybe name it end cutscene.  
« Last Edit: 11 Jan 2005, 19:16:25 by BronzeEagle »

Offline dmakatra

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  • Better known as Armsty
Re:to make an intro
« Reply #1 on: 11 Jan 2005, 20:41:13 »
Riiiight. Uh?

:beat: *Gets Shot* :beat:

Offline XCess

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Re:to make an intro
« Reply #2 on: 11 Jan 2005, 22:08:25 »
lol. that was pointless.