Home   Help Search Login Register  

Author Topic: a script so units kill every side  (Read 585 times)

0 Members and 1 Guest are viewing this topic.

BronzeEagle

  • Guest
a script so units kill every side
« on: 09 Jan 2005, 23:38:51 »
It'd be neat if there were a script where you could assign which units would kill every side in the game; west, east, res, and civ, they'd just attack everyone because you declared them in the script.    The no mercy script.  

Offline penguinman

  • Contributing Member
  • **
  • Money is worthless, just paper, ink, and threads
Re:a script so units kill every side
« Reply #1 on: 15 Jan 2005, 01:50:04 »
whats the point though, just set resisistance friendly to nobody. i dont think u could do much more, unless u made a new side

Lean Bear

  • Guest
Re:a script so units kill every side
« Reply #2 on: 21 Jan 2005, 18:13:38 »
If you set Resistance to friendly to nobody, then group a civ with an East officer and put deleteVehicle this in the init field then everyone will fight everyone.

As this is the scripting section, you can do it as a script as well, using the join command to join an East officer to a civ unit.