I want to take the vo_zlut.p3d, which is the modern looking streetlamp from nogova, and change the light settings, colour brightness etc, then put it back in OFP called 'newlamp'
My current attempt pbo is named 'newlamp' and it contains the config, the two required textures, and the p3d.
I get NOTHING ingame, and I'm blaming my config because it was just a guess, and i've never done it before
Can anyone help? this is my rubbish attempt, what do I need to change?
class CfgPatches
{
   class newlamp
   {
      units[] = {vo_zlut};
      weapons[] = {};
      requiredVersion = 1.75;
   };
};
class CfgNonAIVehicles
{
   class StreetLamp {};
   class vo_zlut: StreetLamp
   {
   model="\newlamp\vo_zlut";
   scope=1;
armorBulb =1;
   displayName="newlamp";
destrType="DestructTree";
   armor=200;
simulation="StreetLamp";
colorDiffuse[]={1.0,0.9,0.6,0.4};
colorAmbient[]={1.0,0.9,0.6,0.3};
size =0.8;
   brightness = 0.039;
   };
};
Please help! Where am I going wrong? Is it because its clashing with the same model from O.pbo?
Also I want to do more than one colour, is it worth doing it seperately, in seperate pbo's?
PLEASE HELP