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Unit Detection
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Topic: Unit Detection (Read 545 times)
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kymandro
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Unit Detection
«
on:
31 Dec 2004, 02:48:35 »
You know how with triggers you can set how big the circle around it is. how do you make it so when a unit enters that circle it enables the trigger? or can you do that at all? if you cant is there any way that you can make it so that when a unit enters an area a trigger goes off?
???thanks
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Dane
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Re:Unit Detection
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Reply #1 on:
31 Dec 2004, 04:22:29 »
I'm not exactly sure what you mean, if you want a specific unit to trigger trigger
Hit F2 and left mouse button and drag a line between unit and trigger.
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Dubieman
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Re:Unit Detection
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Reply #2 on:
31 Dec 2004, 05:02:57 »
Dane's got it, for a single unit to set off the trigger just group it to the unit/vehicle. Then some new options in the activated by menu come up, (whole group, vehicle, one member...).
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kymandro
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Re:Unit Detection
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Reply #3 on:
31 Dec 2004, 17:52:24 »
Vilen Dank
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Unit Detection
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