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Author Topic: minefields  (Read 558 times)

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MuSe

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minefields
« on: 18 Dec 2004, 15:15:21 »
I wanna place minefields in my nogovan province but since i've not used OFP for AGES i cant remember how to do it. Could someone give me a script?

Offline Triggerhappy

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Re:minefields
« Reply #1 on: 19 Dec 2004, 02:02:40 »
check the scripts in the ed. depot, they're in the mines and traps section, i think about 4 or 5 different minefield scripts

Offline macguba

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Re:minefields
« Reply #2 on: 20 Dec 2004, 00:50:37 »
Also try Chain of Command mod (in Ed Depot????) they have mines if you have Resy.

The bottom line is that a "mine" is in fact a trigger.
Plenty of reviewed ArmA missions for you to play

MuSe

  • Guest
Re:minefields
« Reply #3 on: 20 Dec 2004, 16:00:16 »
damn! that requires me to put the files onto floppy. I broke my ide cable last week when cleaning out my case and now have no floppy to use. I'll have to print out the script onto paper and type it in. Should be fun! :P

Offline Planck

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Re:minefields
« Reply #4 on: 20 Dec 2004, 20:23:02 »
I don't understand why you need to use a floppy..........unless you are transferring from one machine to another maybe?


Planck
I know a little about a lot, and a lot about a little.

MuSe

  • Guest
Re:minefields
« Reply #5 on: 29 Dec 2004, 13:31:51 »
because im not at home now so i need to put the files onto floppy. No matter. I didnt bust my ide cable, i just put the floppy connector cable in thw rong orientation. so now it works. so now i can get back to scripting normally. so now i can stop bothering people. :P

Kaliyuga

  • Guest
Re:minefields
« Reply #6 on: 29 Dec 2004, 16:37:45 »
 you can place mines from the editor and use a small trigger around each one that camcreates a grenade or higher powered shell once the trigger has been activated..

thats how I always use to do it back in the day..

:cheers: