Hey guys just a quick question regarding the use of UA with laser designators. I'm having trouble actually being able to request strikes using it, i can get the "scan" mode to work by puttin in the game logic etc. but cant get the "trigger" mode on, i have read the readme n tried to place a trigger over the playing area set it to the values the readme specify, it says about naming the trigger i presumed this ment naming the trigger itself "CoC_DetectLaser". I have tried this but i still only get a scan option am i missing something??
I have searched these forums and the chain of command forums for an answer but turned up nothing, any help would be really appreciated.
Cheers.