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Speak, Game Logic, Speak!
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Topic: Speak, Game Logic, Speak! (Read 450 times)
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Mr.Peanut
Former Staff
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Speak, Game Logic, Speak!
«
on:
21 Dec 2004, 15:28:11 »
I have tried using the Say command with game logics and it does not seem to work. Can anyone verify this?
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AK-Chester
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Re:Speak, Game Logic, Speak!
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Reply #1 on:
21 Dec 2004, 15:53:55 »
I just checked that, and it works fine for me.
A game logic can "speak" like everything else, even a static object can.
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Mr.Peanut
Former Staff
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Re:Speak, Game Logic, Speak!
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Reply #2 on:
21 Dec 2004, 16:12:55 »
Thanks,
I must have set the sound playback volume too low in my description.ext
Nope. That wasn't the problem. Game logics speak in all my tests, but the instance of a logic following a falling player does not work. Strange.
Found another solution.
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Last Edit: 22 Dec 2004, 16:52:41 by Mr.Peanut
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Speak, Game Logic, Speak!
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