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Author Topic: Stop player movement  (Read 437 times)

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Offline greg147

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    • Royal Air Assault Battalion
Stop player movement
« on: 11 Dec 2004, 19:54:13 »
Hi all.  :)

Is there a way to stop the player from doing anything for, say, 15 seconds, then let him move again? Like, kinda lock the keyboard but keep everything else going on around him?

Thanks
Royal Air Assault Battalion - [L/Cpl] Greg
RAAB

j-man

  • Guest
Re:Stop player movement
« Reply #1 on: 11 Dec 2004, 20:01:29 »
You could put something like this in a script:

Code: [Select]
disableUserInput true
~15
disableUserInput false
exit

Simple as that ;)

EDIT:
When the DiasableUserinput command is made true, the player wont be able to do anything. He can't move, use the action menu, change view, or even exit the mission until the command is made false again.
« Last Edit: 11 Dec 2004, 20:03:16 by j-man »

Offline greg147

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    • Royal Air Assault Battalion
Re:Stop player movement
« Reply #2 on: 11 Dec 2004, 20:08:27 »
Thanks M8  ;)
Royal Air Assault Battalion - [L/Cpl] Greg
RAAB

Offline greg147

  • Contributing Member
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    • Royal Air Assault Battalion
Re:Stop player movement
« Reply #3 on: 11 Dec 2004, 20:55:33 »
That worked, but I sort of need something less 'stall' like. Something that will let the player look around, but not move, shoot, or use the action menu. Any ideas?  ;)

If that is impossible, just something that would dissable the action menu would be good.  ;D
Royal Air Assault Battalion - [L/Cpl] Greg
RAAB

Offline macguba

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    • macguba's operation flashpoint page
Re:Stop player movement
« Reply #4 on: 12 Dec 2004, 00:06:36 »
There probably isn't.   What's the underlying question?    What are you really trying to do?     Would a cutscene do the trick?
« Last Edit: 12 Dec 2004, 00:06:54 by macguba »
Plenty of reviewed ArmA missions for you to play