Hi again guys,
Im having a little trouble working out the command to detect a players presence in a trigger area. I have the command reference list but I couldnt see anything on there (although I guess it is on there!)
What I basically want is a trigger that fires when a player is in an area, but only when 2 previous objectives have been completed. I dont just want a "Detected by West" type trigger.
What I have so far is "Condition : obj1 and obj2............" which means it wont fire until the 2 objectives have been completed, but then I want it to fire when the player enters the area so I guess I need something like "and player=present", but I cant track down the relevant command.
Any help appreciated, cheers !