I have a helo (MI-2 HOPLITE from the WGL mod) with a group of people in it. They have to jump out when the helo gets to a certain waypoint. But they are not doing it. For a simplicitys purpose, I have changed the group jump script call to a single leader jump, which is also not being called.
Properties of my move waypoint for the helo:
Condition: true (standard condition in a waypoint)
On Activation: leader assaultgrp action ["eject", assaulthelo]
What is the problem with that waypoint or helo or pilot or group or what do I know what?
Maybe the lowest line in waypoint (named SCRIPT) has to say something to that? Or maybe the helo is flying in wrong height or in some way not getting to the waypoint (it is turning to the right then all the time and staying in the same position).