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Author Topic: creating statistic at the end of mission  (Read 2251 times)

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AvalanCh3

  • Guest
Re:creating statistic at the end of mission
« Reply #15 on: 23 Nov 2004, 09:57:19 »
Eventhandler is trigger when target is hit however in my case i change "killed" to "bulleye"

i understand that he is trying to use the "killed" event to increase the score satistic however it didn't work in my game.

Offline KTottE

  • Former Staff
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Re:creating statistic at the end of mission
« Reply #16 on: 23 Nov 2004, 10:46:06 »
That's the whole point, there is no eventHandler "bulleye".

ComRef: EventHandlers
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