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creating statistic at the end of mission
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Topic: creating statistic at the end of mission (Read 2251 times)
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AvalanCh3
Guest
Re:creating statistic at the end of mission
«
Reply #15 on:
23 Nov 2004, 09:57:19 »
Eventhandler is trigger when target is hit however in my case i change "killed" to "bulleye"
i understand that he is trying to use the "killed" event to increase the score satistic however it didn't work in my game.
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KTottE
Former Staff
Re:creating statistic at the end of mission
«
Reply #16 on:
23 Nov 2004, 10:46:06 »
That's the whole point, there
is no
eventHandler "bulleye".
ComRef: EventHandlers
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"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"
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creating statistic at the end of mission
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