Home
Intel Depot
Editors Depot
Missions Depot
Addons Depot
Forum
Home
Help
Search
Login
Register
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
creating statistic at the end of mission
« previous
next »
Send this topic
Print
Pages:
1
[
2
]
All
Go Down
Author
Topic: creating statistic at the end of mission (Read 2254 times)
0 Members and 1 Guest are viewing this topic.
AvalanCh3
Guest
Re:creating statistic at the end of mission
«
Reply #15 on:
23 Nov 2004, 09:57:19 »
Eventhandler is trigger when target is hit however in my case i change "killed" to "bulleye"
i understand that he is trying to use the "killed" event to increase the score satistic however it didn't work in my game.
Logged
KTottE
Former Staff
Re:creating statistic at the end of mission
«
Reply #16 on:
23 Nov 2004, 10:46:06 »
That's the whole point, there
is no
eventHandler "bulleye".
ComRef: EventHandlers
More information
Logged
"Life is not a journey to the grave with the intention of arriving safely in a pretty and well preserved body, but rather to skid in broadside, thoroughly used up, totally worn out, and loudly proclaiming 'WOW What a Ride!'"
Send this topic
Print
Pages:
1
[
2
]
All
Go Up
« previous
next »
OFPEC Forum
»
Editors Depot - Mission Editing and Scripting
»
OFP - Editing/Scripting General
(Moderators:
h-
,
savedbygrace
,
Gruntage
) »
creating statistic at the end of mission
Top of page