Ok here it is,
I'm making a new mission blah blah ok, but what i wanna try and do is have a load of different outro's for different cicumstances, say for example you take the base but you dnt capture a general. So an outro will play showing ur guys in the base etc, but it will show the general hiding away somwhere planning another attack.
So if u play again, say you dnt take the base but do manage to kill the general than an outro will play showing ur troops retreating or woteva but than a dead general which will obviously help the good guys.
There would be so many different scenarios and wud make the mission so re-playable. I know it can be done, it will take ages, but i just need to know how wud u activate all the different intro's for all the different scenario's.
Say for example how wud i activate an outro, with the scenario of say u destroy ur target, a scud but ur squad member / friend is killed?
Note, the following is a load of bull:
[NOT alive scud; NOT alive guy] exec"outro10"
Surely it cudn't be that simple....... or cud it.
Soz if that was a load of jibberish, just an idea that came up.
Cheers for any feedback
Gooner