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setvelocity
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Topic: setvelocity (Read 910 times)
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Triggerhappy
Contributing Member
Llama, it's what's for dinner.
setvelocity
«
on:
14 Nov 2004, 03:12:31 »
really easy question:
what units does setvelocity use?
Km/Hr?
m/s?
«
Last Edit: 14 Nov 2004, 03:12:51 by Triggerhappy
»
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Homefry31464
Guest
Re:setvelocity
«
Reply #1 on:
14 Nov 2004, 03:17:33 »
I don't think OFP has a set system... could be wrong though... If it was I would imagine meters per second.
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Triggerhappy
Contributing Member
Llama, it's what's for dinner.
Re:setvelocity
«
Reply #2 on:
14 Nov 2004, 03:27:08 »
well if it doesn't have a set system then did BIS make up its own speed vector?
hehe, cm/hr
I thought m/s as well, but it shows you a vehicles speed in Km/hr, so i'm not sure
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psyichic
Guest
Re:setvelocity
«
Reply #3 on:
14 Nov 2004, 04:18:22 »
I beleive that it is KM/hour because a person goes at a speed of 6 which is roughly a human walking speed but it could be M/S easiest way to tell is get a waypoint then get a speed of like 50 and find out if it takes s=distance/speed or if its other which would be KM/hr
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penguinman
Contributing Member
Money is worthless, just paper, ink, and threads
Re:setvelocity
«
Reply #4 on:
14 Nov 2004, 07:49:32 »
IM pretty sure its in km/hr
almost positive .
takeoff w/ an airplane on a runway and look at the speed and u will see.
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h-
OFPEC Site
Administrator
Formerly HateR_Kint
Re:setvelocity
«
Reply #5 on:
14 Nov 2004, 08:18:46 »
speed
and
velocity
are two different things...
If a car is going (in OFP
) about 33.xxxxxx km/h (given by
speed
) the velocity vector is something like [0.xxxxxx,9.xxxxxx,0.xxxxxx]...
So it is not in km/h...
«
Last Edit: 14 Nov 2004, 08:21:00 by HateR_Kint
»
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Emitter 3Ditor
INFORMATIVE THREAD TITLES PLEASE. "PLEASE HELP" IS NOT ONE..
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dmakatra
Members
Better known as Armsty
Re:setvelocity
«
Reply #6 on:
14 Nov 2004, 10:16:53 »
And some simple maths show that 33 Km/h == 9.166666666666666666666 m/s.
Problem solved?
:beat: *Gets Shot* :beat:
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