This has probably already been discussed but it's bed time...
Putting my trigger as anybody present, single activation...
I want to just get a list of all the game logics within it's area of cover (I want a quick and easy array of all game logics).
Any idea what I would put in the condition field to achieve this?
And, I also know that I can just name all the game logics and make an array using all the names, but I'd like a more dynamic method.
I thought I'd be sneaky and group them all together, but the game only allows pairs of logics to be grouped.
thanks in advance,
dismas
ps: this is for resistance