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Author Topic: Here's something for you to chew on...  (Read 1014 times)

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Wadi

  • Guest
Here's something for you to chew on...
« on: 25 Sep 2002, 21:42:42 »
Basically, I've got a question which should get you thinking: Would it be possible to make new "cutrsc" objects? Like the Binocular overlay and all that. 8)

GalComT

  • Guest
Re:Here's something for you to chew on...
« Reply #1 on: 28 Sep 2002, 10:49:44 »
yes you would just have to define it in the description.ext

Gameer_77

  • Guest
Re:Here's something for you to chew on...
« Reply #2 on: 28 Sep 2002, 11:38:47 »
FGS! Will you search the forums first!  ;D

There's been a hundred or so of these posts. Just search for resource, overlay or cutrsc.

 8)PEACE

Offline Black_Feather

  • Former Staff
  • ****
  • I'll never forget you Daisey.
Re:Here's something for you to chew on...
« Reply #3 on: 28 Sep 2002, 18:49:43 »
it might not be on the forums anymore Gameer, you define it in your description.ext like this



class RscPicture
{
type=0;
idc=-1;
style=48;
colorBackground[]={0,0,0,0};
colorText[]={1,1,1,1};
font="tahomaB24";
size=0;
};

class RscTitles
{
class something
{
idd=-1;

// whether the user can move the control or not, doesn't work
movingEnable=0;

//duration to display in seconds
duration=4;

// the name displayed
name="something";

controls[]={"pic1"};

class pic1: RscPicture
{
text="picturename1.jpg";
//x and y position on the screen
x=0.200000;
y=0.230000;
//width and height 1 covers the full screen
w=0.300000;
h=0.400000;
};

};
titles[]={"something"};
};

images look crap if you strech them over the full screen so you will probalby need to add more pictures like this


class RscPicture
{
type=0;
idc=-1;
style=48;
colorBackground[]={0,0,0,0};
colorText[]={1,1,1,1};
font="tahomaB24";
size=0;
};

class RscTitles
{
class something
{
idd=-1;

// whether the user can move the control or not, doesn't work
movingEnable=0;

//duration to display in seconds
duration=4;

// the name displayed
name="something";

controls[]={"pic1","pic2"};

class pic1: RscPicture
{
text="picturename1.jpg";
//x and y position on the screen
x=0.200000;
y=0.230000;
//width and height 1 covers the full screen
w=0.300000;
h=0.400000;
};

class pic2: RscPicture
{
text="picturename.jpg";
x=0.500000;
y=0.230000;
w=0.300000;
h=0.400000;
};

};
titles[]={"something"};
};