Home   Help Search Login Register  

Author Topic: Resistance scripting features and compatability  (Read 912 times)

0 Members and 1 Guest are viewing this topic.

Aculaud

  • Guest
Resistance scripting features and compatability
« on: 28 Sep 2002, 09:25:55 »
The command that referes to objects on the map comes in very handy for me at times, but will commands such as...

object 199457 setdammage 1

...still work with past versions of OFP?

Does that command just refer to something internal, or is it actually an addon to the game itself?

Offline icarus_uk

  • Members
  • *
  • LiarLiarPants Inflame True
    • [furryclan]
Re:Resistance scripting features and compatability
« Reply #1 on: 28 Sep 2002, 14:00:17 »
If you use that command in your mission, then only people with resistance can play your mission.  It will not work in the original 1985.