Hello, I've been fiddling around with methods for hours but I can't get a sequence of triggers to work properly.
I'll lay it all down someone could oh-so-kindly read through and give a suggestion:
In Larche, I have three groups of civilians that are led by Russian officers, but I deleteVehicle'd the officers, so the civilians would attack the NATO forces.
There are two goals here.
1) Is to remove all civilians from a circle trigger span (300 by 300)
2) When the civilians open fire, russian forces are switched and they head to Larche. You are to clear them from the same area the civilian's have (though with a different trigger)
So, firstly I put a trigger down that was basically 'Civilian Not Present' for 300 by 300. On the activation field, I have check1=true.
In basically the same area I have a 'East Not Present' trigger, with the condition field input being 'this and check1=true'. Oh, and it's a switch linked to the western leader's waypoint.
I did this because I thought the trigger would only work when the Civilian one was activated as well. So then I was thinking it'll just activate straight after all the civilians are dead, but when I try it out, I kill all the civilians and the easterns, and still the next waypoint after the western leader's cycle, WILL NOT activate.
Keep in mind, the easterns start outside their trigger's circumference.
So, this is my question:
How do I have the 'East Not Present' trigger activate only when they've entered the area? How do I get it too activate another trigger ONLY when the 'Civilian Not Present' trigger is activated as well?
I've probably confused the hell out of you. :-\
Thanks.