General,
I have a few ideas for your generic fire script in MP missions,but I have a few probs:
**When I try it in the beginning of the mission,so we can see it in the intro OFP freezes and I have to reboot.
From .rpt:
Registers:
EAX:1DE9945C EBX:1C6F1500
ECX:1DE93600 EDX:0000000B
ESI:17729F60 EDI:00000000
CS:EIP:001B:0053C106
SS:ESP:0023:0012F7B0 EBP:000017A2
DS:0023 ES:0023 FS:003B GS:0000
Flags:00000206
===FROZEN====>>>>>>END
===FROZEN====>>>>>>BEG
Version 1.96
Fault address: 7C90EB94 01:0000DB94 C:\WINDOWS\system32\ntdll.dll
file: c&h@ 34 ecl A Bridge Too Far beta 1.7
world: trinity
Prev. code bytes: 49 00 90 90 90 90 90 8B D4 0F 34 90 90 90 90 90
Fault code bytes: C3 8D A4 24 00 00 00 00 8D 64 24 00 90 90 90 90
Script called in the init of a fire with [getpos this, 0.5, 60] exec "fireEffect.sqs"
**Secondly I tried your script in a Combi map (CTF with 1 extra C&H flag).I would like to see a short outburst of fire when U change the C&H flag.The mission starts,but when I try to change the flag I recieve this error:
The error |#| is situated before (_center select 1),but how can I see the whole line ???I only have a 19 inch screen and this line is 2.5 meters long
Script called in C&H script with [(getpos flag1),1.2,5] exec "fireEffect.sqs"
Hope it can work in MP maps,I have lots of ideas for this nice script