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Author Topic: Problem with ODOL Explorer v2.0  (Read 1356 times)

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Maclav

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Problem with ODOL Explorer v2.0
« on: 08 Oct 2004, 16:00:16 »
I`ve got 2 problems with ODOL Explorer v2.0:
1. Which path do I need to choose as "DataPath"? I`ve tried everything and nothig worked
2.When I try to open a model from original Data3d (odol), OE displays "Incorrect format".  ???
plz help me

Offline Peter_Bullet

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  • "The evil that men do lives on and on"
Re:Problem with ODOL Explorer v2.0
« Reply #1 on: 11 Oct 2004, 20:33:01 »
Check if you have de-pboed the data3d with pbo decryptor. Other tools won't uncompress the files = they don't work...  And for the data path type the folder where you have all the addon folders... Though you probably have done that  :-[

Maclav

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Re:Problem with ODOL Explorer v2.0
« Reply #2 on: 16 Oct 2004, 12:55:21 »
Quote
And for the data path type the folder where you have all the addon folders...

which folder? that was written in the readme, but i didn`t understand which one it is. I tried all folders and it still didn`t work
I have de-PBOed the files with dePBO. I`ll try with pbo decryptor.
« Last Edit: 16 Oct 2004, 12:56:27 by Maclav »

Offline Peter_Bullet

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Re:Problem with ODOL Explorer v2.0
« Reply #3 on: 18 Oct 2004, 16:29:02 »
The addon folder is where you have all DE-PBO:ed addons...

PBO is like a zip file...: It's like a folder, only that it's a file. When you unpbo it, it will be a folder, not a file.

The addon folder path is: if your addon located like D:\OFP_Edit\F-16\ type the path: D:\OFP_Edit\ to see the textures for that F-16....

Maclav

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Re:Problem with ODOL Explorer v2.0
« Reply #4 on: 19 Oct 2004, 22:19:17 »
ok now it works thx a lot
just got to depbo it with pbo decryptor, i used depbo.