Rephrase that m8, I have no idea what you mean.
Edit: Do you want a script to pause, waiting for the player to click on the map? If so, here is a working example
onMap=false
onMapSingleClick {CSM move _pos; leader CSM sidechat "CSM Moving on"; gl_CSM setPos [_pos select 0, _pos select 1,0]; onMap=true; onMapSingleClick {}}
@onMap