I have put my beta version in the beta test area of the CoC forum.
You can test it if you want.
tutorial of it :
This version, for me, is finish for the main implementation of WPs relate to groups.
In it 4 dialogs: waypoint, orbat, select group and battle view.
Waypoint
You can add a waypoint by double clicking on the map, after validation with enter key the dialog appear. The first time it takes a little time more because it searches the fist number of markers.
In this dialog you have all the features of WP in editor except support (will be doing in supplies dialog), and talk. Note Cycle and Sentry works like in OFP, some of them are not implemented yet (destroy, seek and destroy, take off), one will be doing maybe with supplies (transport unload). For destroy I have a problem for a dynamical definition of a target, and nearest bugs, I can make something without but to much complicate (I do it in ACE).
I have added some other features, like wait for order, the order wait until the other order is not finish; transport with this you can assign transport to groups (may be remove with supplies); daytime you can start the WP at 8 h 10 for example (daytime is execute before time so you can start the WP 120 seconds after 8 h 10 mn).
You can change the type of the marker (I have put all USMC markers)
In this dialog you can start, pause (the current WP finish and stop execution of he wps) and stop (stop immediately, but the WP is not finish, if you start again it continues) the way points relates to the group.
You can add a script just like in trigger: leader squad1 sidechat "Hello world"; leader squad2 sidechat "Hello universe"; v = v+1; [0, 2] exec "Whatyouwant.sqs"
In it all OFP commands.
Orbat
In it you can see all the WP and different groups. You can add, modify a WP but with direction and distance, delete is not implemented yet.
You can start, pause and stop all the WPs of groups in it.
If you call it without the map shown you can use it for going to the different groups.
Select group
This dialog have a tool bar like in battle view, if you select a group the dialog is close and you go to the select group, if you call this dialog with radio menu with the OFP map (call by keyboard) you can place very quickly your WPs.
Battle view
This dialog has a tool bar and a command window in it you can overwrite the orders give to groups, you can select a group and see it.
Remark about the player
You can put the player's group in the groups manage by the program (like an other group), it useful when the player is in armoured, so you plan WPs to the player's group and you have a general view of all the moves include player.
If the player is not in armoured the gamer need to move it himself, I will fix a bug, not really a bug it's a problem relate to switchcamera "group", the player is in "external group" view and it's special to move it, you can solve the problem with the enter key.
Regards
uiox