Home   Help Search Login Register  

Author Topic: Why doesn't air units attack ground man?  (Read 1909 times)

0 Members and 1 Guest are viewing this topic.

Offline h-

  • OFPEC Site
  • Administrator
  • *****
  • Formerly HateR_Kint
    • OFPEC
Re:Why doesn't air units attack ground man?
« Reply #15 on: 12 Sep 2004, 07:48:28 »
Quote
If I wish to make a multi mission with that config.BIN, Must other user has same file too?
Yes.

I suggest you make it into an addon, as there will always be somebody that screwes his/her game up by replacing some of the original files... ::)

Or at least address many many many many many many times that people do back up the original config.bin (you don't need to make it .bin though, the config.cpp works as well...) before replacing it with yours...
Project MCAR   ---   Northern Fronts   ---   Emitter 3Ditor
INFORMATIVE THREAD TITLES PLEASE. "PLEASE HELP" IS NOT ONE..
Chuck Norris can divide by zero.

PsyWarrior

  • Guest
Re:Why doesn't air units attack ground man?
« Reply #16 on: 12 Sep 2004, 14:03:45 »
Greetings,

Quote
I suggest you make it into an addon
Absolutely agreed. Easier to install for the end user, and less risk. Don't forget to TAG it...

Note that if you decide to just provide your config.cpp with instructions to backup and replace the config.bin, some people will not download or play your mission, as it involves modifying original game files... just a warning...

-Supr. Cmdr. PsyWarrior
-Psychic Productions

djukel

  • Guest
Re:Why doesn't air units attack ground man?
« Reply #17 on: 13 Sep 2004, 09:18:52 »
Don't have to fear modifying config.cpp. If you put this feature to config.bin every old and new mission can be played like " heli attack ground man" . If you make an addon you limited the use of this feature.

Offline johnnyboy

  • OFPEC Patron
  • ****
  • Matan los Pantalones!!!
Re:Why doesn't air units attack ground man?
« Reply #18 on: 13 Sep 2004, 19:23:00 »
Although it would require a little more work and an additional addon, you could D/L one of the many invisible target addons and then use one of the armour ones to createvehicle it then setpos to one of the infantry units. Just a concept as I have not (yet) tried it myself.


                                                       Wadmann

This absolutely works.  I've done it.  I'm using invisible targets for:

1. Get choppers to use rockets on ground infantry.
2. Get AT soldiers to use AT on ground infantry or fixed positions where infantry dug in.
3. Get infantry units to fire on armored units (I love the MM-1 grenade launcher opening up on a BMP until it takes enuf damage to eject its crew!).

I haven't tried attaching an infantry target to a chopper yet, but think it will work (i.e., get ground infantry to finre on chopper).
El Cojon: "Do you like to Tango?"
You: "Only in Bagango."
Download Last Tango in Bagango and discover how El Cojon earned his name...